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Softwear Computing
In this talk, we introduce computational aspects of softwear, specifically
fabric and body-based gestural controllers for realtime, time-based media.
Softwear is part of our approach to
wearable computing that leverages the naturalized affordances and the
social conditioning that fabrics, furniture and physical architecture
already provide to our everyday interaction. We exploit physical plus
computational materials and rely on expert craft from experimental
performance, music and plastic arts in order to make a new class of
personal and collective expressive media. In this talk, I will survey Topological
Media Lab research areas including gesture tracking, realtime video
synthesis, realtime
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